![Riftbound Spell: Shakedown. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose an enemy unit. Deal 6 to it unless its controller has you draw 2.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fab71d92c94bf609e2fa6efc8fec06fe1e8b10108-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
Shakedown
Spell
Rare
Fury
Energy2
Power1
Effect
[Reaction] (Play any time, even before spells and abilities resolve.)Choose an enemy unit. Deal 6 to it unless its controller has you draw 2.
Origins · OGN-033/298
Art by Kudos Productions
Opening the gate
![Riftbound Spell: Shakedown. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose an enemy unit. Deal 6 to it unless its controller has you draw 2.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fab71d92c94bf609e2fa6efc8fec06fe1e8b10108-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
[Reaction] (Play any time, even before spells and abilities resolve.)Choose an enemy unit. Deal 6 to it unless its controller has you draw 2.
Origins · OGN-033/298
Art by Kudos Productions