![Riftbound Spell: Wind Wall. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F72c4dbe48d06916c847dab40340e5f05228fadfe-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
Wind Wall
Spell
Uncommon
Calm
Energy3
Power2
Effect
[Reaction] (Play any time, even before spells and abilities resolve.)Counter a spell.
Origins · OGN-064/298
Art by Max Grecke
Opening the gate
![Riftbound Spell: Wind Wall. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F72c4dbe48d06916c847dab40340e5f05228fadfe-744x1039.png%3FaccountingTag%3DRB&w=3840&q=75)
[Reaction] (Play any time, even before spells and abilities resolve.)Counter a spell.
Origins · OGN-064/298
Art by Max Grecke